Overview

The Felari are a graceful humanoid race known for their feline ears, expressive tails, luminous eyes, and scattered tufts of soft fur along their shoulders, hips, and calves. At first glance, they appear mostly human, with human faces, bodies, hands, and posture. Their feline traits, however, are unmistakable: tall or rounded catlike ears, long balancing tails, slightly sharper canine teeth, slit or jewel-bright pupils, and a natural elegance in movement.

Felari are known across the world for their agility, emotional awareness, sharp instincts, deep clan loyalty, and powerful connection to moonlight, memory, and ancestral spirits. They are neither fully beast nor fully human, but something ancient and sacred between the two.

Many outsiders call them "catfolk," though most Felari consider that term crude. Among themselves, they are Felari, meaning "children of soft steps and sharp stars."

Felari

Physical Description

Felari have humanoid heads and bodies, with feline ears and tails. Their faces are human in structure, though often slightly sharper or more delicate in feature. Their eyes are large, reflective, and highly expressive, commonly appearing gold, green, amber, silver, blue, violet, or copper.

Their ears vary by bloodline. Some have tall pointed ears like desert cats, while others have rounded ears like lions, lynx-like tufted ears, or small sleek ears like jungle cats. Their tails are long, flexible, and highly expressive, often revealing emotions before words do.

Felari have small patches or tufts of fur in specific places:

  • Along the tops of the shoulders
  • Around the outer hips
  • Down the backs or sides of the calves
  • Sometimes at the elbows, spine, or base of the tail

These fur tufts vary in texture and color. Some are soft and downy, while others are thick, patterned, or mane-like. Common colors include black, white, gray, tawny, brown, orange, cream, silver, golden, and patterned blends.

Felari usually stand between 5 and 6.5 feet tall, though some sub-races are smaller, taller, leaner, or more muscular.

Origin of the Felari

Origin of the Felari

In the oldest songs of the Felari, there was once a world called Vel'Sahara, a land beneath three moons. It was a place of silver forests, glass deserts, warm seas, and cities built on cliffs where moonlight pooled like water.

The Felari were not born naturally, according to legend. They were shaped by a moon goddess named Aelunara, the Soft-Eyed Huntress. She watched the early humans struggle against night beasts, spirits, and starvation. She admired their courage but pitied their dull senses.

So Aelunara called upon the first cats of the world: the lion, the panther, the lynx, the tiger, the housecat, the snowcat, the sandcat, and the mooncat. From each she took a blessing.

  • From humans, she took ambition.
  • From cats, she took grace.
  • From moonlight, she took memory.
  • From shadow, she took secrecy.
  • From the stars, she took longing.

Thus, the first Felari were born.

They became guardians of thresholds: between night and day, civilization and wilderness, memory and dream, life and spirit.

The Fall of Vel'Sahara

For thousands of years, the Felari prospered. They built moon temples, star bridges, jungle citadels, desert markets, and high mountain observatories. Their world was peaceful for an age, but peace made them proud.

The great clans began to argue over which moon held the true blessing of Aelunara. The Silver Moon represented wisdom. The Red Moon represented passion and war. The Black Moon represented secrets, death, and hidden magic.

Eventually, these arguments became blood feuds. Temples closed their doors. Clans withdrew into fortified cities. Assassins replaced ambassadors. The old unity broke.

Then came The Night Without Stars.

On that night, the Black Moon vanished from the sky. With it came a tear in the world. From the wound poured shadow beasts known as the Mawborn, creatures that devoured memory, names, and souls.

The Felari fought desperately. Entire cities vanished. Some clans were erased so completely that only their empty banners remained.

To save her children, Aelunara shattered the remaining moonlight and opened silver paths between worlds. Many Felari fled through these moon gates. Others stayed behind to hold the Mawborn back.

Those who escaped became wanderers across new lands. Their descendants now live in many kingdoms, forests, deserts, mountains, and hidden cities.

To this day, Felari songs speak of Vel'Sahara not as a lost homeland, but as a sleeping one.

They believe that one day the Black Moon will return.

The Fall of Vel'Sahara

Culture

Felari culture is built around clans, memory, personal freedom, beauty, and survival.

They are deeply social but value independence. A Felari may adore their family and still disappear for months on a personal journey. This is not considered rude. Among Felari, the soul must wander to remain healthy.

They place great importance on:

  • Names
  • Songs
  • Scent memory
  • Clan markings
  • Moon phases
  • Personal vows
  • Chosen family
  • Balance between comfort and danger

Felari homes are often warm, layered, and full of cushions, hanging cloth, lanterns, carved wood, bells, incense, and high resting places. Even their cities are built vertically, with terraces, rooftops, balconies, bridges, and hidden walkways.

They dislike being cornered, restrained, or forced into obedience. Felari loyalty must be earned, never demanded.

Religion and Spiritual Beliefs

Most Felari honor Aelunara, the Moon Huntress, though worship varies greatly by clan and sub-race.

Common Felari spiritual figures include:

Aelunara, the Soft-Eyed Huntress

Goddess of moonlight, cats, protection, dreams, and the lost homeland.

Veyr, the Laughing Shadow

A trickster spirit of thieves, dancers, spies, and children.

Mother Saelith

An ancestral lioness spirit worshiped by warrior clans.

The Silent Paw

A death spirit believed to guide souls quietly into the afterlife.

The Three Moons

The Silver Moon of wisdom, the Red Moon of passion, and the Black Moon of secrets.

Felari do not always see death as an ending. They believe the dead become Whiskered Stars, ancestral lights that watch from above.

Major Felari Cities

I

Vael'Mirra, the City of Silver Rooftops

Vael'Mirra is the greatest surviving Felari city. Built across white stone cliffs and moonlit waterfalls, it is famous for its silver rooftops, hanging gardens, and bell towers. The city is ruled by the Council of Nine Tails, each representing a major clan. A center of diplomacy, moon magic, poetry, trade, and spiritual learning.

Known for

  • Moon temples
  • Silk markets
  • Rooftop dueling schools
  • Healers and seers
  • Diplomatic houses

Common classes

Bard, Rogue, Cleric, Healer, Moon Mage, Diplomat, Artisan

II

Kharasha, the Golden Den

Kharasha lies in a vast desert of red-gold sand. Its buildings are made from sunbaked clay, amber glass, and carved sandstone. At night, the city glows beneath lanterns and starlight. Home to desert Felari, merchants, scouts, beast tamers, and caravan lords — one of the richest trade cities in the world.

Known for

  • Spice roads
  • Sand-glass towers
  • Falcon and feline companions
  • Desert dancers
  • Hidden oasis shrines

Common classes

Ranger, Merchant, Rogue, Bard, Fire Mage, Scout, Beast Tamer

III

Thornpurr Hollow

A hidden woodland settlement built into massive trees, mossy stones, and flower-covered ruins. Thornpurr Hollow is protected by illusion magic and living thorn walls. The Felari here are deeply connected to nature and often serve as druids, herbalists, spirit-speakers, and guardians of old forests.

Known for

  • Tree homes
  • Herbal medicine
  • Spirit cats
  • Living bridges
  • Moonflower gardens

Common classes

Druid, Shaman, Ranger, Healer, Nature Mage, Herbalist

IV

Selkavra, the Black-Roofed Port

Selkavra is a coastal city of smugglers, sailors, pearl divers, and sea-priests. Its buildings are dark wood, blue tile, and rope bridges. The city is famous for its night markets and hidden docks. Some call Selkavra dangerous. The Felari call it practical.

Known for

  • Smuggling routes
  • Pearl diving
  • Sea temples
  • Pirate crews
  • Secret auctions

Common classes

Rogue, Pirate, Bard, Water Mage, Duelist, Spy

V

Aurun'Thal, the Lion Gate

A fortress-city built into dry highlands and golden grasslands. Aurun'Thal is home to proud warrior Felari descended from lion-blooded clans. Its people value honor, strength, lineage, and protection of the weak. The city is ruled by the Mane-Crowned Court.

Known for

  • Warrior schools
  • Sun temples
  • Arena trials
  • Lion banners
  • Elite guards

Common classes

Knight, Warrior, Warlord, Paladin, Cleric, Guardian

VI

Nyxvale, the Hidden Shadow City

Nyxvale is said to exist only at night. Built within caverns, dark forests, and ancient ruins, it is home to spies, assassins, illusionists, and keepers of forbidden history. Some Felari fear Nyxvale. Others believe it protects the world from truths too dangerous to reveal.

Known for

  • Shadow magic
  • Secret libraries
  • Assassin guilds
  • Hidden moon gates
  • Lost Vel'Saharan relics

Common classes

Rogue, Assassin, Shadow Mage, Warlock, Spy, Occultist

Major Clans

Clan Moonwhisper

Mystics, seers, and dream-walkers. They claim to hear the voices of ancestors in moonlight.

Clan Softstep

Scouts, thieves, messengers, and spies. Known for moving without sound.

Clan Sunmane

Proud warriors and guardians with lion-like traits. Honorable, fierce, and protective.

Clan Dusktail

Shadow-touched Felari who specialize in secrets, poisons, illusions, and forbidden lore.

Clan Amberfang

Desert traders, duelists, and caravan masters. Clever, charming, and difficult to deceive.

Clan Thornclaw

Forest guardians, druids, beast-friends, and herbalists.

Clan Tidepurr

Coastal Felari known for sailing, fishing, pearl diving, and sea magic.

Clan Frostmew

Northern Felari adapted to snow, ice, and mountain survival.

Clan Redstripe

Passionate fighters, performers, and fire-dancers. Often impulsive but loyal.

Clan Starcoil

Scholars, astronomers, mages, and relic hunters obsessed with the lost world of Vel'Sahara.

Common Felari Names

Feminine Names

Aelira, Sava, Myrri, Vaela, Liora, Nami, Keshra, Taluna, Seris, Mavri, Ysella, Nyra, Calith, Rasha, Evara, Thessa, Lunai, Mirava

Masculine Names

Kael, Veyr, Soren, Tavin, Maresh, Orrin, Karesh, Sylvo, Ruun, Damar, Velan, Jarek, Ashir, Corven, Thalo, Miro, Zevan

Neutral Names

Nym, Sael, Vesh, Kiri, Aru, Lune, Tavi, Ryn, Sable, Mirth, Ossa, Vale, Nari, Keth, Shai

Clan Surnames

Moonwhisper, Softstep, Sunmane, Dusktail, Amberfang, Thornclaw, Tidepurr, Frostmew, Redstripe, Starcoil, Nightbell, Silverpad, Goldtail, Quietfang

Felari Personality Traits

Felari are often:

  • Curious
  • Sensual
  • Loyal once trust is earned
  • Emotionally perceptive
  • Independent
  • Playful
  • Protective of chosen family
  • Suspicious of cages, chains, and forced authority

They may struggle with:

  • Restlessness
  • Pride
  • Possessiveness
  • Distrust
  • Impulse
  • Holding grudges
  • Avoiding vulnerability

Playable Race Traits

STR +2, INT +4, AGI +4, RES +1, STA +4, LFE +7

Upon creation, Felari are allowed +2 SPL. This can be used to buy more levels of a single spell, up to level 5, or to buy new spells available to their race.

Age

Felari mature around age 16 and can live between 90 and 130 years.

Size

Medium. Most Felari stand between 5 and 6.5 feet tall.

Speed

30 feet.

Darkvision

Felari can see in dim light as if it were bright light and in darkness as if it were dim light.

Feline Grace

You have proficiency in Acrobatics or Stealth.

Soft Landing

When you fall, you may reduce falling damage by an amount equal to your level + your Dexterity modifier.

Tail Balance

You have advantage on checks made to keep balance, cross narrow surfaces, or resist being knocked prone.

Keen Senses

You have proficiency in Perception.

Clawed Instinct

Though your hands are human, your nails may sharpen slightly under stress. Your unarmed strikes deal light slashing damage instead of bludgeoning if desired.

Languages

You can speak Common and Felari.

Allowed Felari Classes

Rogue, Bard, Ranger, Druid, Mage, Cleric, Healer, Shaman, Entertainer, Artisan

Felari Society and Laws

Felari law is clan-based. Most disputes are judged by elders, oathkeepers, or moon-priests. Written law matters, but spoken promises matter more.

The worst crimes in Felari culture are:

  • Betraying a guest under your roof
  • Selling a Felari into captivity
  • Destroying ancestral records
  • Killing during sacred moon rites
  • Stealing someone's true name
  • Abandoning a kitten, elder, or helpless clanmate

Felari justice may involve exile, public shame, debt service, ritual combat, or memory-binding.

Relationships with Other Races

Humans

Felari find humans adaptable but often loud, impatient, and emotionally blunt.

Elves

Felari respect elven grace but dislike their superiority.

Dwarves

Felari admire dwarven craftsmanship, though they find underground life uncomfortable.

Orcs

Felari respect strength but distrust unnecessary aggression.

Fae

Felari are fascinated by fae magic but cautious of fae bargains.

Beastkin

Felari feel kinship with beast-blooded races but dislike being treated as lesser cousins.

Final Lore Summary

The Felari are a beautiful, ancient, and emotionally complex race shaped by moonlight, feline grace, and the grief of a lost homeland. They are wanderers, warriors, mystics, artists, hunters, and secret-keepers. Their bodies may resemble humans, but their souls are tied to the old moons, the memory of Vel'Sahara, and the quiet promise that one day their people will reclaim what was lost.

They are soft steps in the dark.

They are eyes in the moonlight.

They are the children of the vanished world, still listening for the return of the Black Moon.